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Recruit an army of evil, but oh so sweet mud on your dirty work in the latest Dragon Quest spin-off to do.
Dragon Quest Monsters: Joker 2 is again placed in the legendary world of mud, but this time, put the monsters that you gathered 've to work and not to take on the role of the sword-wielding heroes. As a little boy who is a monster scout (tamer / recruiters) want to be, place on an airship that is on the way to a monster-scouting world championship. However, going from the ship and the crew mysteriously disappears, and now 're in a strange place with a whole airship stuck themselves. You do what every lost boy would do, and use, come what resources you scout, some monsters, and find out what they have with humans.
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Sony 's console and handheld train every 1.8 million units from April to June; trails with 1.7 million Xbox 360 units sold Wii adds an additional 1.56 million on installed base.


We were in March's Game Developers Conference in San Francisco that Risen is provided 2 to be told a "full pirate role-playing game." For the team at Piranha Bytes, what 's required to obtain a full-blown pirate RPG ?
DO: Wow - where do I begin? 'S start with the general scope (aka, the recipe), and then we' Let \ ll talk about the building blocks (aka, the ingredients). What 's usually required to create any good RPG is an immersive game world with interesting characters, the player offers a compelling backdrop to happen for the gameplay in. What makes it "Pirate'? Primarily reflect the architecture, the culture of the pirate has, so everything you see in the game to the period we want to convey to the players and the lifestyle of the pirates fit. Pirates don 't rely on civil engineers to build their houses, so everything looks a bit improvised and chaotic.
Second, you need to fit a language and tone of the game during the setting. Pirates in the Risen 2 live in the dark world, to live like a pirate does talk like a pirate. Third, does the weapons we give the player the setting as well: muskets, clubs, swords, pistols, bombs, powder kegs, coconuts, and parrots. Yes, you read that correctly - you can start your own parrot on the people to annoy them and knock them unconscious with coconuts. And last but not least, you can create your own weapons and alcohol from the items you collect during your adventures and crafts.

Each NPC has their own daily routine for you complete with your daring to interfere.
GS: We were told in March that Risen 2 will take place across numerous islands, rather than on a single landmass, and that there would be some as-yet undisclosed means of transporting your pirate hero and his companions to and from different islands. Is it safe to assume that this method of transportation might be some sort of ship, perhaps of the pirate variety, as it were? If Risen 2 were, in fact, to have a "pirate's ship," if you will, what other purposes would it serve? Customizable housing? A quest hub? A crafting hub?
DO:

In Risen 2 she will not only return, but will also have a reunion with her father, one of the mightiest pirates of the southern seas. Another example of a companion character would be Venturo, who is a soldier from the Inquisition and who shares their basic values but is fed up with all the discipline of the order. All characters who are with the hero will have a different skill set, so Patty, for example, is a very talented melee fighter, whereas Venturo will support the player with his musket. Additional skill sets will even include pairing up with a character who can heal you, or someone who loots killed creatures for you.

DO:

In the case of Risen 2, Piranha Bytes now has all the preview tools from Wizarbox in their development environment to see their creations on the different platforms immediately, which gives us a lot more iteration cycles to get the game right since it is vastly more time efficient. Apart from better organization, there is also a lot of technical progress in Risen 2 on consoles compared to Risen 1. Risen 1 was, for example, in part quite inefficient with its memory management since it contained one huge island and many objects shared a texture file, so if you downsized one texture to save memory, you also lost quality somewhere else.

It's all right, that alligator was being a total jerk.
GS: Finally, is there anything else you'd like to add?
DO: Absolutely! I 'd like to thank our fans for their commitment, and their feedback, which keeps us on our toes and Piranha Bytes, while the communication and the creation of the game. Stay tuned for more information about Dead Space 2 in the coming months to consider your visit to the Gamescom, if you happen to be in Europe in the middle of August!
GS: Thank you for your time.
Accessibility and choice of players in this upcoming X-Men title from Silicon Knights collide.
The first thing you 'have in mind to keep X-Men destiny will be, that \ You won' t play as the most famous of mutants. No, you 're not to tear people apart with Wolverine, you are still down enemies with Beast' s vast powers of science and mathematics. In this game you start as a green recruit and use a little help from friends to bring your journey into the roles.
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Comic-Con 2011: New platforms for Zen flip 's pinball game from the end of 2012, Vengeance and Virtue table collection by this year, the preorder bonus for X-Men: Destiny, Spider-Man: Edge of Time detail.
Who was there: TQ Jefferson, Marvel Interactive team was led by Silicon Knight 's Denis Dyack, Activision' s Doug Heder, Beenox 's Dee Brown, THQ' s Jonathan McMullen, Capcom 's Seth Killian and Gazillion Entertainment joined' s David Brevik.

Ghost Rider is on Marvel Pinball revving this year.
What they talked about:
Takeaway:
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"Red Fly has an agile, passionate company from day one, and while this news was very difficult, we 've made a concentrated effort to in ourselves and the way we want to reinvest to make games. Are currently we are all very excited about our new opportunities and hardworking, so they are real. "
Red Fly is best known for his 2008 's original Mushroom Men games on the Wii and DS, but the studio has produced a number of licensed titles for the Wii since then. The Video Game, Star Wars: The Force Unleashed II, and Thor: God of Thunder, all of which higher scores from gamespot than their Xbox 360 and PlayStation 3 counterparts their highest profile games have been the Nintendo console versions from Ghostbusters.
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WayForward \ s half-vampire girl's side-scrolling take on Majesco "comes PSN on August 30, August 31 on XBLA.
In the last month told investors Majesco that BloodRayne: Betrayal would start by the end of July. While not quite qualifying as a betrayal, has pulled an about-face on the publishing this statement, announced today that the downloadable game for the PlayStation Network would be on 30 August and Xbox Live Arcade coming on 31 August.

Well that's unpleasant.
In contrast to the previous 3D installments in the BloodRayne franchise Betrayal is a 2D side-scrolling action game. However, the title will remain true to the series "plenty of tradition cuts blood, the same as half human, half vampire protagonist a path through a horde of evil (he) undead with the help of a sword and a pistol. In addition to its conventional arrangement has BloodRayne draw her vampiric powers infect enemies with their unique suffering and explode causing their bodies in a viscous shower.
Developed by WayForward Technologies, BloodRayne: Betrayal is the first Xbox 360 or PS3 titles for the studio that will specialize to date in the Wii and handheld games. The developer has worked on a number of obvious and critical pieces, including Contra 4, well received Batman: The Brave and the Bold - The Video Game, A Boy and His Blob and Lit
Publisher confirms 4A Games 'postapocalyptic survival-horror shooter is at 360, resulting PS3, PC next year, new trailer inside.
THQ has about a follow-up to 4A Games 'post-apocalyptic shooter Metro 2033 spoken since last June, but only now is beginning to open up the editor on the title. THQ today officially announced, Metro: Last Light, said the follow-up to Metro 2033 is for the Xbox 360, PlayStation 3 and PC to arrive in 2012.

Patrice Desilets is finally ready to work at THQ. Eight months after THQ announced that the Assassin 's Creed Creative Director courted by Ubisoft, the publisher said today that Desilets has officially begun work on a brand new property in the newly founded THQ Montreal.

Patrice Desilets
THQ has no information about the type of Desilets offered 'first project for the publisher. But bringing the new studio head hasn 't lost over time with talent from his former employer. Earlier this year THQ confirmed VP Danny Bilson, that the publisher had recruited three "key members" from Ubisoft Montreal.
Of course, these hires is not quite on the up-and-up have been. End of March dipped word that Ubisoft was a competition for preliminary injunction against the publisher THQ from further granted prevent poaching in his studio. According to court records Desilets had the one-year non-competition clause in his contract with Ubisoft, THQ rent by Art Director Alex Drouin, production manager and associate producer Mark Besner, Jean-Francois Boivin. Injured
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Rockstar and Team Bondi 's Crime sold fewer than a million on 360, PS3, Take-Two shares slide as 8 percent in the past five days.
For the second consecutive year, scored Take-Two subsidiary Rockstar Games, the best-selling new release for the month of May, according to 2010 's Red Dead Redemption with LA Noire. But even if it's the best-selling new release of U.S. retail sales, the team was Bondi developed significantly worse than LA Noire Rockstar San Diego 's open-world Western.

LA Noire 's slow start is a bit of a mystery.
According to sales figures obtained by MarketWatch, LA Noire sold 899 000 units on the Xbox 360 and PlayStation 3 version of the game. This number comes in below the 600,000 units of Red Dead Redemption, which has a slightly higher critical reception as LA Noire, and get sold 1,500,000 units after its release May 2010.

Majesco today reported financial results for its second fiscal quarter, crediting Zumba Fitness with helping nearly triple the publisher's sales for the period, and announcing the workout game has surpassed 2 million copies sold worldwide. For the three months ended April 30, Majesco posted sales of $32.14 million, up from $10.91 million for the same period the year before. The publisher also posted a net profit of $2.08 million, compared to a $1.61 million loss the prior second quarter.
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TUESDAY, JULY 19
Call of Juarez: The Cartel - X360, PS3 - Ubisoft
Captain America Super Soldier - X360, PS3, Wii, DS, 3DS - Sega
Fallout: New Vegas - Old World Blues--X360, PS3, PC--Bethesda Softworks
Just Dance Summer Party - Wii - Ubisoft
The Smurfs - DS - Ubisoft
The Smurfs: Dance Party--Wii--Ubisoft
WEDNESDAY, 20 July
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Publisher unknown Italians go to download press preview of the futuristic shooter romp, leaking it on torrent sites.
Deus Ex: Human Revolution is up to 23 To start August, and Square Enix wants to ensure that it 's not make the rounds before then. As discovered Patent Arcade, the publisher has filed suit against a group thought of unknowns for the download and distribution of an unauthorized demonstration of the game for the press preview.

This is what Square Enix wants to do, to press demo-pirates.
The lawsuit has been filed against 15:01, will be specified later by name. Although Square Enix know didn 't that her name was at the time of institution of proceedings in the past month, the publisher believes they are residents of Italy.
Square Enix is asking that the defendants, once identified, be held liable "for direct, contributory, and/or vicarious infringement" of its copyrights, as well as financial damages and attorneys' fees.

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An Xbox launch title in 2001, Oddworld: Munch's Oddysee was an action platformer and the series' first foray into the world of 3D. For the 2005 release of Oddworld: Stranger's Wrath, original developer Oddworld Inhabitants took the series in a new direction. A spin-off from the franchise's core "quintology," Stranger's Wrath combined first-person shooter and third-person shooter mechanics in an Old West-inspired setting.
The Oddworld series was first launched in 1997 and is best known for its juvenile sense of humor, socially conscious themes, and platforming gameplay. Two games were released on the PlayStation, and in 2000, the studio signed a deal with Microsoft to publish titles exclusively for the Xbox. While Munch's Oddysee made it to market under the Microsoft banner, the partnership with the console maker dissolved before Stranger's Wrath was finished.
Movie tie-ins and volatile self-combustions dominate this week's releases.
After all the many publications in recent weeks, it 's just a matter of time slowing down to the schedules, how' s the case for the week of 10 July. Getting off the assembly line is the video game adaptation of Harry Potter and the Deathly Hallows: Part 2 Gamers get to fight Harry Potter and his wand wielding friends check against the forces of Voldemort in the last part of the story in the Harry Potter universe. The game is tomorrow with the film 's theatrical release together this Friday. For more information about the series, check out GameSpot 's review of Part 1
Next is another video game adaptation of an upcoming movie: Captain America Super Soldier for the PS3 and Xbox 360 Players control Captain America, as he faces the terrorist group Hydra with the Red Skull, Madame Hydra, Arnim Zola, Baron Strucker and in a third-person action game setting. The game puzzles and Quick Time Events in-between combat and acrobatic plate-throwing. Players can expect to see the further exploits of the first Avenger to this Friday.
Finally, players can look forward to playing as a self-combustion female sentient beings, Twisted Pixel 's wife' Splosion Man An obvious follow-up 'Three Kingdoms two years ago, the game features new gameplay mechanics, 50 humming new single-player levels, advanced network support and more original music. Players can focus on things up really good in the air this Wednesday, when it 's on Xbox Live Arcade.
12th July
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California game giant looking for senior software engineer specializing in Sony's console to be "key contributor" on upcoming hack-and-slash game.
Since Diablo III was first announced at BlizzCon 2008, rumors have swirled that it would be ported over to PC. Now, developer-publisher Blizzard Entertainment has another strong indication that the game down to find its way onto consoles.
According to a job advertisement for a "PlayStation 3 Specialist" on Blizzard \ s system on the Diablo III team's job portal, the California studio is looking for someone with strong knowledge of Sony \. "

PlayStation 3: "It just makes Diablo III"?
"Is looking for Blizzard Entertainment, an enthusiastic Senior Software Engineer, be a significant contribution to the Diablo team. This position is responsible for monitoring PlayStation 3 (PS3) architecture design," reads the advertisement, "as well as other PS3 - code-specific game development in order to maximize platform performance ".
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Series design director Cliff Bleszinski says he wants third-person shooter to go sextuple platinum; "would die" if game reaches 10 million mark.

While 6 million is a large tally to reach, the pre-release hype surrounding the game is palpable. Last month Epic Games said 1.29 million gamers from 145 countries tried out the beta for the game, which ran from April 18 to May 15. Further, Gears of War 3 reached 1 million preorders faster than any other Xbox 360-exclusive ever, beating out high-profile games Halo: Reach and Halo 3.
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- Assassin's Creed: Embers hits November 15
- Rumor: PS Vita UK release date outed by Blockbuster
- Dragon Quest Monsters: Joker 2 Preview
- PS3, PSP best-selling systems of June quarter
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- Comic-Con 2011: X-Men Destiny Hands-On Preview
- Marvel Pinball heading to Vita, Wii U, 3DS, more
- Red Fly lays off 30
- BloodRayne: Betrayal debuts next month
- THQ catching Metro: Last Light in 2012
- Assassin's Creed creative director begins work at THQ
- L.A. Noire sells 899,000 in May
- Majesco nearly triples quarterly revenues
- Shippin' Out July 17-23: Call of Juarez: The Carte...
- Square Enix sues Deus Ex demo pirates
- Disney looking to close Black Rock
- E3 2011: Oddworld coming to Vita
- Asia Shippin' Out July 10-16: Deathly Hallows Part 2
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