is one of the first games I ever remember playing. By most standards,
Ecco the Dolphin Rightly recognized as one of the worst games ever boasted of Genesis.
Instead of platforming, the license holder has James Pond floats from left to right and touch the players on the screen to him afloat. The more you tap, the higher he rises. He can also fly over the water and swim backwards, but that requires an air supply that can be refilled by collecting tanks or swimming through air bubbles.
Unfortunately, the game controls horribly, and James takes damage when he looks so much like a stone or piece of land. Deathly Shallows thinks it's fun to navigate tight corridors with a character whose movements are difficult to predict due to the unwieldy tapping mechanic. He also takes damage if he touches the ground while on land, and if he runs out oxygen, he'll stick to that land, grimacing uselessly while his health runs out. This happens all the time, and it's the opposite of fun.
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